So,i've searched a bit in here,saw a S2 engine which takes a fee only if u make over 100000$ UDK is also free untill u make over 50000$? Unity looks like 100000$ too Now,all of them state that it reffers to commercial entity. So,in order to get the licence for using any of those engines publicly,u have to start a company?…
I've similar post going on so, will be checking this one too. I there there is new one, Havok Engine, totally free as they mentioned(not sure though), Going through it.
The "donations" approach is not a viable method for skirting around royalties, as most of the game engine contracts refer to a company's gross revenue. Revenue happens when you get money, no matter how that money is acquired. Donations count as revenue. If you want to avoid high costs, I would suggest going with Unity over…
http://www.ogre3d.org/ This graphics engine is free for commercial use, open source and can be modified up to your own workflow. You do require a strong background in coding. Usually with UDK and Unity is; UDK takes 2k with 20% of your total gross upon each product you make that sells for 50k+. Unity just takes the 20% of…