Some wear and tear on the slide, grip and frame.. Nevermind the wonky normals.. somehow the viewport shader in max 2014 screws them up. they look nice in marmoset and max 2010
Ah. Well my gfx card doesnt support dx11, so i cant really use nice refractions in marmoset, but i use a spare material on it, with spec, gloss and refl settings boosted transparency set to alpha or such (will look it up). the reflector inside is white in spec and gloss, making it nice and reflective.
The shadows are shite cause its a screengrab from the 3dsmax vieport.. I´ll take a look into that. However, the ejetion port and barrel are the parts, that take the most beating and therefore have the most used surfaces. Also, surfaces like the slide are phosphated. This coating wears of rather fast compared to eloxated…
you mean the purple spec on the weapon light? Well, it´s purple because the elox material on my x200 actually IS purple. here´s some pics of actual x200´s. On the last photo, my own realsteel surefire´s finish looks like the second from rights light head. you can see the purple quite well. Well what parts do you feel look…