Pretty jealous i never knew this, and yet i've just spent an hour blocking out and matching the concept as close as I could manually.... how accurate is it :O? Goodluck guys! Will post my current WIP shortly.
Just wanted to make a quick query before I post my WIP. 1) How come everyones using 1 sided geometry (planes) - won't this look kinda off/ flat 2) Is anyone using a game engine as most seem to be within 3D software... :\
Depends really. As there's no ground rules like tri count or texture size limit etc, its totally up to the person which I think is kinda bad for learning. As far as I'm aware you'll basically be given limitations when given a piece of work from a company, this would include tri count per asset, texture sizes and types of…