Hopefully ill have time to do this challenge, need to try environment art at some point... Anyway the pipeline to UDK is relatively simple and theres a lot of tutorials that cover it, without searching i know eat3d have some awesome tutorials for UDK, one of the better ones has stuff about particles lighting materials etc.…
Would anyone out there have a sort of tutorial/s for the following?: - Making custom textures (namely for the floor tiles, walls, pipes and such) - Transition from Maya (and other software) into UDK or CryEngine SDK - Anything that might help with regards to this monthly noob challenge Though I will go through the internet…
@jfeez @monkeymintaka Thank you for the tips and advise for any possible tutorials. Though at the moment, I'm looking for tutorials with regards to making the floor textures (though I also learned some textures could be made in ZBrush, which I am yet to acquire and install, for the learning process). Though to be nice, I…
Stopped procrastinating enough to do a blockout. I think the stairs area will need tweaking though. I think I will focus on refining the models first, importing into UDK and lighting before I start texturing. @silver spade: I learnt UDK a couple months ago with the 3D buzz tutorials on the UDN website. They are really easy…
People have some sweet blockouts going on. @Dawars: Watch out for highlighting the edges on your wine bottle. You want it to appear round. Plus go bigger and bolder with your details, those things on the cork probably won't be seen unless you're close up. @monkeymintaka: Nice 2d blockout, super useful. @Silver Spade: Yeah…