Made a simple plaster texture, and mapped the planks texture to the beams and wooden trim for blockout purposes. Off to sculpt beams and the floor now.
Day 2! Not too much progress, but I sculpted the wooden part of the floor and made stools and containers. All textures are still placeholders, I want to get most of the scene modeled before I start any real texture work. Great work so far everyone! :)
Getting back from a break, before update i would like to give some feedback. Im not professional so this are only my amateur thoughts @Elzy, really like overal feel, but there is a bit to many dark places in room (under table/stairs), everything looks to perfect (wooden planks) stains on tables are same on both. This looks…
@AzzaMat: Love the choice of putting particle in the light cone. Another question I have is how did you do the cone? Great work so far. Really looking forward to seeing your finished piece. @m4dcow: Lovely work on the bar. My only suggestion would be to pay attention to how the stone oven has an arched shape at the bottom…
^ Cool! You have a lot done so far. One thing I'm noticing is that the wooden bar or counter has a different color tone than the rest of the scene. It makes it look like it's from a separate set of assets for a different project. For everyone else, just remember to make sure you save separate versions/files of your scene…