Not much of an update, but I've got most of the meshes into UDK. Just need some toilets for the far end and some little things here and there. aajohnny suggested that I use a mix of vertex painting and decals for the walls and floor. Going to look into that workflow next and start texturing something.
Thought it was time for an update. Still picking away at this slowly after work hours. So far I've learnt workflows for glass, and vertex painting, that decals are awesome and that the material editor is a scary place. Most of this stuff is just placeholder while I'm learning the different things I want to put into this…