For a saving of (6 * $3500) - (6 * $800) = $16,200 I can probably switch back to MEL. Our "indie" tools are mostly for content delivery. I guess I'll just have to see what works and what doesn't with a demo of LT.
I would deem this acceptable and am ready to purchase about 6 copies over the next few months. If that is the case, and if it loads python modules. Our small art team will grow a little more from now until the end of the year.
http://media.bestofmicro.com/6/W/398120/original/MayaLT_Viewport2.png that scene itself has 850k triangles. i am guessing that 25k limit is only the export limit per export, not per maya scene file. also no MEL makes no sense, i believe it has a script editor and you will be able to customize scripts. i am not sure what no…
It depends on the feature. Sometimes having to wait 6 months to a year until customers finally get your stuff in their hands kind of sucks as a developer. By the time it reaches customers you have been coding on different things for months. In other cases, you are right. Some times things are not quite 100% of where you…
It gets out of hand because people are frustrated, not because they arbitrarily decided to be dicks. So, track record has influence here. This isn't the first time Autodesk developers have surfaced and asked for open dialogue and talking to the users and so forth ... people are frustrated because this happens every 6-9…
I think there's a lot of crossed wires here and people are seemingly desperate for Autodesk to literally follow Adobe's model, even though Autodesk haven't even said that. :) Regarding upgrades and what the term actually means, this is the ability to upgrade an Autodesk product from a previous version to the current…
sorry if that looked like "pot shots" to you but my comments are not directed at you personally but your company. many others here i believe are talking about upper management(not product mangers) who never visit these forums and are only interested in making annual subscription money for their corporations. this whole…