Had a play with things this morning, thinking of wrapping this up soon, still need to do some breakdown shots and better images relating to the high poly sculpts. What do people think?
i would look into redoing the cowl. it's made from a discarded shoulder cape, so it's supposed to be a rectangular shape wrapped round him, not one looped piece of fabric like you've sculpted.
Yep , +1 for the "empty eye sockets and floating spirit energy for the eyes"! Cool sculpt,very happy to see Raziel! There is one thing that I don't like that much ,the big forearms and feet. I like Raziel skinny, and it's just the bandages that give him thickness on his limbs. But it's just a matter of tastes :)
WIP update, sculpted a high poly Soul Reaver and did the low poly. Gonna need to sit down and spend a day or 2 now going through all the diffuse maps :D Thinking of having the Reavers eyes glow along with the runes on the blade, but only faintly, also going to add another layer or 2 in the backdrop. Feedback welcome
Thanks for the feedback people, very much appreciated. Thats what I plan on doing lotet, I plan on doing some smaller assets/sculpts with a quicker turnaround to help get some practice in. As for the Reaver, I see the point about which manifestation of the sword they wield but I think the physical blade is just as much…