Hey PolyCount, I'm rapidly approaching my final year at University studying computer games modeling and animation and I'm struggling to nail down a subject for my dissertation. I've decided to go down the path of an environment artist and want my dissertation to be something that helps me in that area. Here's are some…
number 2 might not necessarily require coding knowledge. Maybe an analysis of the possibilities, off the shelf solutions and custom solutions employed by studios would be enough. This could present the tools used, describe pros and cons, give examples of real world pipelines and do an analysis of possible savings. Finish…
I would skip number 1. The UDK we use now will probably be gone soon or updated to UE4. I can't speak on number 2, not involved with coding languages at all :poly121: Number 3 is a little vague to me, because GPUs do multiple passes. Each engine can also adjust where and how things are rendered. Crytek has done a lot of…