Since you mention naming and design. An interesting example would be dota and dota2. Dota originally being a warcraft3 mod and using the warcraft 3 heroes/names/some spells. Hero models: all of the hero models are basicly copied from the original designs, wich are all warcraft3 models. I probably wouldn't advice this,…
My nostalgia has been really irking me recently to make me ask this question for the less than 1% chance that it would ever come up in the future. How far can you take (or more so expand on / be inspired by) another games ideas before it's considered copyrighted? Personally I never really payed attention to this but there…
This is kind of semantic because it's a similar concept but the overwhelming majority of examples so far in this thread are not copyrights, they're trademarks. The truth is though that as with any civil suit, a large company can basically bully you into submission with protracted legal battles even if their case has…
Art-style: No, you cannot copyright that. Unless you're ripping models directly, the most you will get is an angsty written piece about the game with a bunch of Redditor and Kotakuers complaining. Game-play: Same here, unless you're specifically ripping code through reverse engineers, most you will get stern gamers…