How is that? I realized that I had something called the sharpness clamp on while exporting these images as targa files; I believe that was what was causing it to be rather grainy. I am not sure if is dynamic enough for you dudes even though I did extend the legs as suggested. I also figured out that the holes were…
You try to make a low poly, with a different approach than you usually take and the whole site goes insane, I am not the one exuding anger here. People were on me about making something that was low poly and mostly about textures, I finally decided to do something like that; I decided to use the method I used in the 900…
Yeah Morris, I'd get the HP fixed and sharpened up, it still feels too lumpy from before. Looks more like melted rubber than armor. I do not think using a skin mat cap will help you, just use the gray one.