@BradMyers82 Thanks for the feedback! Also I forgot to mention in my first post that those aliens are studies, they are not my original concepts/ designs. First one is from District 9 and second one is from Mass effect. :) I Also decided to start human skull study. Sculpting it was surprisingly difficult for me. I feel…
Hello Polycount! :) I decided to start character art training thread here. My goal is to do lots of anatomy studies and other stuff that is relevant for characters. I will try to get myself to such level, that I could work as a character artist when I finish my school. For starters here is some stuff I did last week.
Cool stuff, I like that first alien. The females bone structure is pretty far off in a number of areas. Its particular obvious at the 3 quarters view. Look at a reference of a real female from 3 quarters and try to match the silhouette up to find the errors. I think your off to a good start, but also think you need to slow…
@BradMyers82 Thanks for the critique! I agree on all the points you made. I used different technique for those folds in the front, in the beginning I used claybuildup brush, later I started using slash brush, which suited better for me. I am not totally happy with the results, but I think I will do some more clothing…
Oh and the Hoplite character turned out well. here are some pointers to improve it... -Some more color variation in the skin. It would be subtle since not much skin is showing but I think it helps. the back of the neck could be more red from sun exposure for example, and hands and feet tend to be cooler and darker in…
@BradMyers82 Thanks for your crits! I will try to work on those sleeves. And I really appreciate any critiques, no need to worry that I might get hurt by that. :D That Hoplite character was maybe rushed too much... I'll see if I have interest to improve it, I am not actually big fan of cartoony characters. But thanks again…