It's really easy with MaxScript. It only took a couple of minutes to put this together. It only works if an unwrap modifier is active in the modify panel. If the script ever crashes you'll need to close and reopen it. [url=https://www.dropbox.com/s/zzlyb0ps27xawg6/Martinez_ScaleUVWsByNumber.mcr?raw=1]Download[/url] To…
Is there any way (via script or otherwise) that you can scale UVs numerically inside 3ds max 2013? I've got a modular brick wall mesh that uses a tiling texture. I need to be able to scale the unwrap to an exact percentage (800%) so that the mesh maintains the seamless tiling of the brick. Currently I've been unable to…
Usually for scaling i use the uvw xform but if i want to scale from a certain origin (like when i want to put 4 uv maps into 1 for instance), i use the maxscript command. If you open the listener (F11) and enable the "macrorecorder", you'll see which maxscript command corresponds to the actions you make. If you scale some…