This tutorial is good,learned most of the stuff from this website. http://www.philipk.net/tutorials/materials/woodrough/woodrough.html First I would sculpt basic stuff like damage using trim dynamic brush/mallet fast then I would use projection master to draw wood grain and alpha texture for making that round shape on the…
Philip K's tutorials are great! But I found that when I was sculpting wood it was was also a little harder to judge the depth and details that were really necessary, sometimes its easier to go over the top and scale it back down using morph targets, its easier to lower the detail of a sculpt that it is to add more details…