Looked into my curves but I can't seem to find where the animation error is on the curves. Even when I move the curves around, it doesn't seem to change the animation. Is it because I'm using HumanIK effectors? I've noticed that the effectors won't move if I use the Channel Box, unless I manipulate the effectors directly.
So I have a character in Maya that I'm animating. I've noticed that in between frames, my rig makes very exaggerated movements that I didn't tell it to do and moving weirdly on its own from frame to frame, even if it's between 2 of the exact same frame. I remember that there was a way around this, but I can't remember…