The problem comes when you just make a smaller version of the hero, it might cause conflicts in gameplay i.e. when a player has a split-second of vision, they might confuse the courier with the actual hero which is why I can see Valve being reluctant about putting those in.
"There is always a chance!" hm.. interesting.. was there a precedent for this ? that an item makes it in game even that it's for a hero that is not in workshop yet?
Wait what? you can have visage items now ? I don't see visage in the workshop page list of heroes.. Does something like that have any chance of getting in game ?
thanks for feedback Spudnik every time I try to make the concept of the items-set in the most optimal colors and overall composition. sooner or later I will find a middle ground in the heroes concept-design)
@KungFuPanda Ther e actually hasn't been any items from the workshop that are of a hero that is workshop ready yet. The only items that this has happened to is those that have been made only by valve and as we all know, those items are from the immortal treasure chests
As the main image I took the knight looks. This set contains elements reminiscent of heavy knight's armor. But I tried to give the armor only decorative appearance. And this elements looks not brutal or heavy now. I'm not sure that it fits the hero flared at 100%. But it can work in the game. let's see what happens