You can't really ask for very specific tutorials like these (about triangles) for low poly modeling, since it's a artist to artist basis and there really isn't a standard you can look for, outside of learning the basics and creating your own stuff in the process. For example, the 3 finger setup is something old artists…
I have some questions, I want to start low poly modeling but I've noticed there are a lot of triangles in weird places, I have no idea how to achieve that, I am using maya. Here is an example from a user I found on this forum, If anyone can port me over to some tutorials or some help on achieving this I would appreciate it…