Rock Sculpts For the Environment there are two main unique rocks, in the sense that they are modular for reuse in the environment, however they have two key placements this is the forefront cliff face and the right side slope rock. Slope Rock This piece was the main piece for the style of the rocks, when used with a vector…
You are rocking this scene, so hard! I'm sorry. They do look really good though! My main critique would be on the second rock formation (the cliff face) I would add some more snow/white to the sections were the rocks meet. In the grooves. To show some snow pileup. Keep up the great work.
@Raptor - Thanks :) any chance you can shed some light on this similar work? Kinda confused... Quick Update: Been working on getting the landscape shader complete, using UDK and WM outputs to composite tileable textures together while keeping the snow flow map, and getting the up vector snow shader working on the tileable…
This is amazing! i just love the smooth transition between the dark rock and the light snow just looks so amazing! Can't wait for the rest of the scene! Good luck, best wishes :)
those rocks are awesome great work this will be great project I know that u watched similar work long time ago but i cannot remember the name of it if anyone of you guys know what im talking about pls send me the link
@ SeveredSon - Thanks, I can't wait either! I am going to post some of the files soon, once I get a lull in plane development. I have been following your work for a while since the Chinese Courtyaard. Your portfolio is bookmarked as a quality comparison! @Mr Significant - For the rocks, since they are largely an organic…
Dev Blog 03 Hi guys, here is the final development blog of the crash-site scene, and the development process behind it and what led to the final piece. Inspiration Concept Initially this project was drawing inspiration from the above concept, this involved the creation of a plane crash in the scene. However in an effort to…