How often do you guys do a high poly for baking props in environment pieces. If it were me I'd do a high poly piece for something that was a large object, or a key piece to the scene, but lets just say its a basic prop, like a chair or desk or something like that. Would you guys bother with the high to low bake? I was…
Thanks for the input guys. You've kinda reinforced what I was thinking. The following pic is from Mirrors Edge. It's the concept for the Monthly Noob Challenge this month. Using it as an example, with the floor piece that has the 76 on it. I've got that on its own map. It's taking up a bit more than half of my UV sheet. So…