Nothing really rocket science, I think in the real model from naughty dog they actually had it modeled in the low resolution (you can see if in the screenshot from her face). On mine I just pushed the polygones in with the dam standard (or a similar brush) until the other shirt under it start showing. Tadaaa. And i'm glad…
Little update, dunno if it shows but I scale the hand up by 12%, I tried higher but when putting it next to the face it was looking very silly, way too wide. I did add couple of polygone to the long sleeve shirt border, seth was right and it sure looked kind of edgy compared to the rest of the model. Little texture update…
looking awesome tits, but throw a few more tri's in the sweatshirt cuffs, the transition from them to the hand is looking a bit too polygonal atm. hand scale :D Im an ex miniatures guy, we do huge hands cos we have to fit them around overscalled weapons. For me they are a little small, but I would knock up a quick cylinder…