Looks nice! At first glance it's a little bit pristine. I know you said you're trying to avoid the grimy-urban look but your textures could maybe benefit from a bit more grunge to add detail and break up repetition. If the alley is overgrown I'm assuming the buildings and floor aren't cleaned regularly. The only other…
JoscelinFrost- Thanks for the input. I purchased a foliage tutorial series from 3dmotive and the trees are the result of it. The material for the leaves has a lot of bells and whistles and allows for a lot of tweaking and adjustment. I guess this means I still need to tweak some settings! I wanted to spend some time making…
Wow. Thanks for the fast turnaround on those crits! This was more than I expected and I really appreciate the time you guys spent! AGarton- Yer right about the bricks. I had reached the same conclusion and am working on a new texture right now, but I have also noticed UDK really compresses the detail out of the textures…
Definitely nice work so far, I think you have some of the broad strokes in place and as previously mentioned once you clean up some of the textures and lighting artifacts it will start reading really nicely. A small note on the trees the shadowed one looks quite dark which may simply be a lighting problem, but there are…