Pfff. The better fix damn axis conversion for FBX export ;/ Sorry for rant, but because of that small issue I just can't force my self to learn modo properly ;/. Other than that, plugin is mind boggling. It will definitely make modelling in mode even better than before.
Is it possible to generate Meshfusion operands out of freehand spline sketches, drawn in screen space ? (while of course keeping the control points editable for later, and while allowing for free positioning of the shape created from the extrusion of the spline) Something like this : https://vimeo.com/24817333 (sorry for…
That might sound a little off-topic but ... I would love to know how the 3D "sketch" of the red helmet (seen at the beginning of the second video) was made in the first place, as it really is the base of the design and seems to have been done in another environment allowing for some very good boolean operations too. Maybe…
I think I *somehow* understand where it is coming from now : probably the assumption that something that looks "cool" must have been "effortless" and therefore must have been done fast, like a "sketch". It's still very weird tho, and a bit similar to artists bragging about how fast they work without reference, or calling…