Ran Across this discussion and thought I'd jump in. I've been using Mesh Fusion quite a bit so if you have any questions fire away. I also saw someone asking for a mesh so I posted one in OBJ format for anyone interested. you can get it here: http://community.thefoundry.co.uk/discussion/post.aspx?f=9&t=84109&p=759949 I…
Are you serious? i don't say anything, i just posted an example for WarrenM. Since the beginning i'm asking for wires and wondering if i can achieve a clean and a good result. BTW, it would be nice if this plugin can achieve a better topology/wireframe with the example i put. Any clean mesh with a good topology and a good…
No, I agree with you, Warren. All of it is interesting. Moving around big sub-d operands with sparse edge loops allowing you to explore the overall forms and shapes non-destructively with a high level of control is the obvious use. I think everyones can see the awesome potential in that; modo is essentially teasing the…
Jordan ... This guy has an example file that might help : http://community.thefoundry.co.uk/discussion/topic.aspx?f=149&t=84246 I haven't looked at it much yet myself so I don't know if this is what you need or not.
Man ... I really hope this is awesome although the fact that they only used that sausage mesh as an example has me somewhat concerned. Groboto was NURBs only so maybe this will only work with specific mesh shapes. But who knows!? It's exciting in any case... Farfarer - Based on the video, he specifically said it wasn't…
You forget this: not all people do low poly models with normal maps. For example, with characters, a good topology is needed for a proper deformation and for a proper uv mapping. 3D is not only game art :) . For rendering, we can't have in viewports each model part with millions of polygons. It's impossible to work well…
I wonder how much of this you can keep dynamic (for example 4 pieces of geo that subtract from something, and being able to change all of them + change the edge width on them without ever having to "lock" that geometry). But if that's the case (easy to get overexcited about this, especially if something similar to this is…
This is exactly the kind of video that I feel the community needs. There a lot of videos showing basic functionality of the plugin and how to set up stuff, but videos showing workflows with practical examples are really appreciated. I tried to create complex panel lines-like bisectors but never really got the results I…