Hey guys. Spent a few hours on Shader Forge with lots of experimentation and excitement. Finally achieved something close to what I wanted to make. It's a fully 3D nuke explosion mushroom cloud with lots of adjustable sliders for stuff like speed, flame intensity, parallax depth, smoke transmission, alpha, seperate cloud…
Guys latest unity 4.5.5 broke my shaders... Pls update shaderforge im unable to use it now even in unity 4.5.4 im getting the same basicly the project is nuked by 4.5.5 IndexOutOfRangeException: Array index is out of range.ShaderForge.SF_Parser+SF_Link..ctor (Int32 sNode, System.String…