Possibly! Request it on the feedback page :) SF is currently not delving outside its editor window or material & shader inspectors, and it might have several implications I hadn't thought of before. (For instance, if a control script exists, people are pretty likely to request a ton of features for that, even though it's…
This is looking great! I work in Unity at my job and currently have to put in requests for shader changes to the programmers. I've tried using Strumpy and even sat down to try and educate myself on shader coding but this would totally make my life easier. Add me to the list of testers if you need feedback and keep up the…
Hi there! I'm a coder so I can't give you any specific feedback or requests, although I'd be interested to know what made you want to make your own editor? ie what was wrong with the existing ones? Side-note: can't you store your serialization data in a sibling ScriptableObject? That way you could take advantage of Unity's…