Unrealscript is nearly identical to C#. And yes you have to edit code and recompile things. That's what programming is. All your real game logic is in code. There is no visual Kismet like substitute.
Thanks alot. Why don't they have some kinda quick setup in UDK already like this??. You have these option in worldproperties were you can choose different games. Just wondering, now you have to edit code and recompile stuff. But ok, thanks for the link+info.
I was wondering how simple? Do you need to start compiling scripts? I have downloaded and coocked/compiled the package from the starters kit with frontend), but I have no experience with coding. What other options are there. I haven't found any tutorials sofar, how to do it.