Step 11, Hold shift to duplicate the banana leaf as a copy not an instance. The next thing you want to do is choose Pick Path and choose your line. Click Move to Path. Adjust Path Deform axis if need be. Do this with all of the rest of the banana leafs until they line up correctly.
Step 22, Add a Path Deform WSM to it. Pick Path and choose line. Something went wrong with mine so I had to troubleshoot and come up with something close by adjusting the settings.
Step 7, For pick path choose the line. Press Move to Path Button. Mess with Rotation axis to line up leaf. If it is upside down. Rotate 180 degrees with values under rotate. Line up with Percent. Stretch and twist if need be to add some character.
Alright guys!!! I have not been back in a while but I have a new tutorial going. I will finish up the Banana tut for you guys. I totally forgot about it. Just sitting there collecting hard drive space. All in all I got a new tutorial for you guys. The Crate. Teaches y'all on how to create a game ready crate 3D Model using…
Step 39, Gave material a standard gray material with the Material editor. I downloaded the EPHERE Scene Manager Plugin for organization. If you choose not to use this that is okay. You can use the outliner or create selection sets and so on. There are other organization ways in max. Here is the link:…