I'll be joining in on this one as well, I'll have to start a week late but we'll see how fast I can move. Great concept choice everyone! Good luck! -Stockwell
@visoutre Yep seems to be a waste of time but by working modular you optimize what you get in game. When you duplicate something in UDK for example it's less heavy than have your whole scene/blockout load in one time. Also this concept is really a small part of the whole tunnel. You can of course made it all in Maya and…
Well, one possibility would be taking textures from a site like http://cgtextures.com/ (also take a look at their texturing tutorials!). If you want to take your own photos, you don't have to find EXACTLY what you want your result to look like. The best start would be a simple concrete texture, and a metal texture, i guess…