TY Torch :) Btw, I've had the spiraling loops problem when doing autotopo in 3dcoat at work (even with guides), but in the few zremesher tests so far the loops wrap around just fine.
The trim brushes function exactly like the clip brushes except they delete the geometry and the close the hole with a new polygroup. This opens up a bunch of new options to play with. As for the crease brush, it's basically a slice curve brush with a crease applied to it. I personally haven't found a good purpose for that…
I have tried this zremesher and I must say I am very impressed. However, while it is good for mid low poly stuff it is not so good for lowpoly stuff by that I mean under 1000 polys. I still get a lot of diamonds and spiral loops even if guides and polypaint are used. Anyway, it is still better than to start from scratch…
The upgrade from QRemesher to Zremesher is pretty much exactly what I wanted, this must be black magic! :) Having said that Zremesher still has the same flaw that Qremesher had, it creates spirals instead of clean edge loops. Ofc you can't see this on screenshots, but if you send your model to 3DS max and doubleclick on…