You can't simply throw in symbolic art into any game. It needs to work with the creative direction, or it will clash with the creative direction. So no, there are no games with symbolism JUST from the art side.
John, not sure who your addressing? Though it should be said symbolism is not limited to writing alone in creative media. Xelioth, from those have any creative and/or art directors come forward listing the symbolism they specifically tried to implement?
It'd kinda throwing me for a loop. Everyone I have asked about this don't know what I am talking about. Yet, I have encountered articles from others describing such. Do you as an art director, or have one that attempts to include some sort of symbolism as part of the design? Whether hidden under layers or directly out…
I know what you are talking about, but I don't see lots of it in games. In my long time in the industry, I can't think of a single instance of an Art Director or Creative Director specifying some symbolism via any art assets...at least in terms of moving narrative along. I've seen numerous examples for basic gameplay,…
I have heard of accidental symbolism. Like Angry Birds. The Birds where based off the news of the Bird Flu while the Pigs where from the Swine Flu which were happening at that time. But yea... its actually is surprising. On a related note there was one director who came from stage design saying it was standard practice to…
Snacum, sounds like an interesting game. Zac, no one mentioned art alone. However since that is our forte, I would have hoped to see responses from people who specifically included elements or styles in the art as part of a larger dialog, or a subtext to the art alone . No one has of yet responded to this thread with first…
False dichotomy? You're separating creative direction from art direction, and while in many cases the two are different groups. They rely on one another to enforce the other. So there can't be symbolism in the art unless IT IS art versus craft. (Well at least it sounded smarter in my head) Laz, by your own definition, if…