I remember when playing a game meant calling up your friends (on a telephone that connected to the wall) and having them come over to the house (with no concern of quacks and weirdo's) and setting up a table for a round of Ad&D, Car Wars or some other rpg....topped with pizza and coke. What happened?
Oh I wont disagree that implementation should be overlooked nor did I imply otherwise, but most of the time there's not much to be impressed by or something evident enough to find impressive. For example, the impressive part comes not from the game, but coming on here or say reading Vertex and seeing how the artist made…
I think this argument can get out of hand quickly so ill try to simplify both points. Dataday : Your saying more advances in tech on the PC can show a glimpse of what is possible, so for an artist it is a good idea to see PC tech. I agree on that end since I tend to look at forward tech UDK, Cryengine and other sources so…
You think the PS3 will come down in price a lot immediately following the PS4 launch? Otherwise I'm not sure how it would be a waste given the PS4 is not backwards compatible (there's Gaikai streaming but I don't think that's supposed to be available at launch, and latency might be an issue).
haven't you read, you're not a game artist if you don't own a PS3. I own one but I haven't played a game on it in 6 months, I think the Gamer Police are going to come over to revoke my game artist title, I'm just going to be an artist now *sob*
I did exactly that. And I DON'T regret spending a single cent on it. (Of course, I've always wanted to look at the Little Big Planet series as well, so perhaps it was for just a little bit more than one game) There are times when one game makes a console. Super Mario 64 comes to mind. It was worth buying the console just…
Not so sure about getting a PS3 for the art. Consoles are extremely limited when it comes to "next gen" graphics, rather they age fast. So its best to stick to PC if you are going to be looking for graphical aspects in which to be inspired/pull from. Even the Last of Us didnt look as good as it could have on the PS3.…
Why do you make that kind of assumption? Art is also subjective and vague... So when it comes to making comments about art, it helps to be specific. In this case I made it clear that its my opinion with regards to game art...current gen game art. The techniques used and the quality of the assets are something we can…
I agree with this. While I do agree that console games are holding some aspects of game development back, it is mostly in the technical areas like graphic fidelity due to memory limitations, all of which will pretty much be negated for a few years with the release of the next gen consoles. A PC game will not automatically…