So I'm messing around with this shield in Sketchfab and Verold but I'm finding it impossible to get it to look how it looks in marmoset. Seems the diffuse is way too dark and the specular doesn't apply in the same way. Anyone got any tips for better consistency across renderers? I'd really like to have an interactive…
Looks pretty good, but I think you need to work on your material definition more. The metals need some stronger and glossier specular (might need a bit darker diffuse too). Right now the metal almost look like it could be rock. If you don't have access to Photoshop any more just download GIMP instead. I think that support…