I decided to check out the Skyrim Iron shield. Should I follow their example or not? Seems to contradict some of the advice here regarding hard edges and long triangles. Thanks. Edit: Also I'm curious to the purpose of the small loop of polygons that runs round the inside edge of the shield rim? They don't have it around…
So I've been playing around with the low poly and baking all evening and I've ended up with this: I ended up adding loops round some of the sharp edges as it seemed to be the only way to get a clean bake but I dunno if this is a normal thing to do: I know that it might not have been strictly necessary to model the rim and…