Oh, thanks! Can anyone help me with the zshpere retopoying in ZBrush? I keep doing something that makes me unable to move vertices I've created and I just have to undo until it gets to a point where it lets me move them again. I'm sure it's something to do with me accidentally putting vertices in bad places but I can't for…
Modeling in those cracks and breaks is unnecessary. It is a wasteful use of polygons. Most of that can be painted in. The idea behind lowpoly is to show the gist of the shape. Think more in terms of silhouette, not detail. There is plenty of info on this with Polycount Wiki. The long thin triangles are also not efficient…