Does anyone have any tutorials on how to make a Crystal Shader in Maya? Any specific specifications for rendering? Does anyone have any tips on texturing crystal in Photoshop?
Basically its like glass. But the IOR is much higher. -Take a Phong Shader. -Set diffuse to nearly black or a dark bluish tone -choose a nearly white specular and refraction -set IOR to 2 -for some irregularities you could get away with a small amount of grain in the bump-slot with a cubic projection -another way to…