OK, I'm working on an indy project, needing to skin a character to a biped rig, in max. This is like my fourth attempt, I've watched god knows how many tutorials, particularly those on digital tutors. The thing I'm really struggling with is weighting round the shoulder. If you look at the majority of tutorials out there,…
So try using the actual painting weights tool, rather than selecting verts and assigning weights? Will look up some tutorials specific to that then. Thanks guys, wish there was an easy method, a dDo for skinning lol. I thought I'd still post some screens of my bone layout within the mesh (like you guys suggested), see if…