Yep, 100% this. You have some fairly basic errors here, like having the chrome bits bright in the diffuse (chrome is bright because it is very reflective, not because it has a bright diffuse color). Study your material refs and work on all maps at once until you block in the material read of each surface type with your…
Amsterdam Hilton Hotel - You know the saying there's more than one way to skin a cat? I just find the method I use works best for me, but I would keep this in mind for my next project :) . I do agree with you about the about the vert count being important. I do have the the spec and gloss with flat colors with the effects…
model and bake are pretty good, as breakneck said i think the lenses could use some sides in the low. i think you'd do well to make more elements actually attached in the highpoly. there are areas where large parts clip through each other and clearly don't have a smooth transition, as they would irl being a single piece.…
breakneck - Thank you for that feedback! I didn't notice the lenses were off that bad lol. Amsterdam Hilton Hotel - Yeah I should have posted the reference image of the camera before I started showing off my work. Those pieces are separate from each other, so that is why the high/low are the same. As for the low poly being…