Im having a really hard time sculpting a readable brick with a surface like the following examples https://dl.dropboxusercontent.com/u/105235115/4.jpg https://dl.dropboxusercontent.com/u/105235115/5.jpg Ive watched tons of videos including Tate's from Naughty Dog that helped a ton as far as how to create a tiling texture…
One thing I found helpful is to sculpt the basic forms with the Clay brush, then use Trim Dynamic to get that hard-chipped rock kind of look, then for fine detail use a custom alpha made with the Photoshop clouds filter and a negative Z intensity. That way it creates semi-random small pits. If I sculpt that in a new layer,…