Ken levine has some interesting things to say on this topic http://www.gamefront.com/ken-levine-on-bioshock-infinite-violence-is-essential-to-narrative/ I think it was him who was basically explaining that computers are good at physics simulations so most of our games involve that, driving, flying, shooting etc etc. We…
A lot of games are violent because the human mind is drawn to conflict and the easiest conflict there is to portray is violent conflict because we take pleasure in seeing it resolved. It doesn't require much of the viewer to fully grasp what the conflict is because the conflict is very literal. Other forms of conflict,…