I had a similar reaction to the player actually picking up pickups and opening weapon boxes to physically pull the gun out. I really hope that kind of detail is added everywhere in the game.
God damn, this engine looks stunning. Let me get this straight... it's an open-world survival game, with that kind of environmental detail throughout the entire game world? How large is the game? Either way I can't wait for this.
If you don't drive or enter any cars in the game (looks like the environment is too dense for it) then there would only need to be a couple of meshes with an 'opened door' state. The rest would be a triggered proximity animation I would think.
It's possible, considering Ubi is the most bullshotty company in the industry, but I don't think it's that far-fetched that he was actually playing. Otherwise, graphics look nice, game looks boring (it's a third person cover-based shooter. Nothing against the genre, just seen the same thing a billion times before now). The…
Do you guys think the game will have the same visual quality as the E3 demo? This has happened before and it's usually the graphics that takes the biggest hit. Simply because they realize they can't spend nearly as much effort on a huge open world compared to a demo. I hope I'm proved wrong of course.
The trailer made it look like an open world survival shooter, besides DayZ & WarZ I don't think there's many entries in that genre. Shooting a flare off for an extraction is an interesting way to solve safe-zone camping, it happened a lot in the WarZ. You could still gank people who are fat with loot but you have to work…
Yeah. This blew my mind! if this has elements like Dayz it'll own all of my time for a long time! Like, if it is an open world MMO with scavenging, pvp, etc. With the insane "psychology" and adrenaline rush that explodes when you meet a stranger or a group of strangers. This game will own beyond belief. but, If it isn't…