hey man i am not an environment modeler but from what i saw on your folio i would say the design is ok i guess but for example your environments (specially the sci fi one) lack depth in my opinion, specular values are to low and the material definition needs to be better, if you look at the concept it looks very sci fi…
Im gonna STRONGLY agree with what has been said before. Your sci-fi piece is your strongest but still has a LONG way to go. You should be using dynamic lights to get interesting shadow play, Also with all that painted metal you should have spec and gloss maps on everything. Don't be afraid to go nuts with it, this is a…