yeah sure because what we've been doing since - forever - is creating physically accurate assets because the renderers we use are all physically accurate ;) definitely but not for all games and not for a while, i doubt with the next generation everything will be physically based, artistically its just very limiting. But…
Of course you're right, a lot of stuff still will be faked because "this ain't CG" which I hear all too often these days :| Of course it isn't going to be used by everyone, but it's really good! :P I think it will be adopted more as time goes on, even by "non-realism" art style games. It offers advantages over current…