So I have been making progress on my piece! In my second picture you can see three different types of the wall section and the road block section. Each set of three is actually using one unique UV texture (normal, AO, diffuse), only thing that makes each different is that im able to UV paint a grudge layer over the diffuse…
People really like orange socks in your world. ;) I haven't had jack for time this month, I figured it would be fun to see what I could toss together in a couple hours aiming for diffuse and alpha only and extra low spec.
I think I'm also doing this months challenge... Concept paintover I'd like to do a scenery where a little greenery is showing... and some drawing with chalk on the ground, like done by a child that's walking around in this empty place, searching for other people... Concept (texutre) breakdown I'm planing hand painted…
You could do a tiling texture with a vertex paint for the yellow OR you could use the diffuse color in cryengine (if youre using that). The blood would be a decal. I wouldn't get too hung up on it and come back to it later. It's not perfect but it looks good enough that when the rest of the scene is fleshed out it won't be…