betaBug: is that 6 unique pieces of geometry with unique textures on all? In a normal production scenario, you would only have 1 unique piece of geometry and then have several blood stain decals placed on them in engine.
+1 Understandable. People do generally have a short attention span but might I suggest having the two related to each other. Having an environment challenge every 2 months is a bit more realistic like the others have pointed out, but in doing so you could have a bit more diverse range of themes; instead of covering 12…
It's easy to say that, but a lot of people don't know how to plan to make an environment scene, as also it comes with learning so much and I think its a bit overwhelming, since most have to learn new things and spend less time making the actual artwork (ie UDK, Zbrush) I like Vailias's suggestion, we could maybe take a few…