Your spec map needs more detail then just white for metal, and black for rust. The only way to get metal to look right is through your spec map, and with unique details in your spec map. Look up some of Racers texturing tutorials, the tank texturing tutorial on 3D Motive, and the knife tutorial posted here a few weeks ago.…
Here is some feedback on the 3 biggest things that stick out to me. 1) A lot of your assets are really wasteful in triangles. The pipe set you made is crazy high, and I can't even tell how or why from looking at the pieces. Just to put it in perspective a little bit, you have pipes that are 700 and 900 triangles, and I…
Thanks for the feedback guys. Living in a vacuum for so long, these are great comments for me as a wake-up call. @Shrike I agree color is always a topic I haven't worked on. Really need to work on that. For the palace scene I think I'll get onto doing some foliage, and figure out what stone tiles I'll do. @Bardler 1) I…