Hey EQ sorry for the late replay. I just got done using Unity and skyshop on a 80 hour art test ! :) if your interested on an environment artists experience on your guys great tool PM me. as for your last reponse "What do you mean by grime exactly, blending in a diffuse map, multiplying on a dirt map, AO in general?" I was…
Is this something that default Unity shaders do? What do you mean by grime exactly, blending in a diffuse map, multiplying on a dirt map, AO in general? Marmoset Skyshop comes with full shader source, so you can add in your own features if you like(or you tech team can).
Whoops, figured it out. Doi... In the skyshop sky creator you need to include a sky spec and sky diffuse when generating. the sky spec creates the mips needed for it to react properly and more specifically, the advanced section tells the spec block to use mips. if not turned on or used you wont get the soft gloss mips.…
*Skyshop Update* 1.07 is available now! What can we say, this release has been a long-time coming! It is by far the most substantial Skyshop release to date. Building upon Skyshop's leading image quality in Unity, localized reflections and a good cubemap manager are paramount to achieving high scene fidelity within dynamic…
*Skyshop Update* 1.07 is available now! What can we say, this release has been a long-time coming! It is by far the most substantial Skyshop release to date. Building upon Skyshop's leading image quality in Unity, localized reflections and a good cubemap manager are paramount to achieving high scene fidelity within dynamic…
Skyshop 1.03 is now available in the Asset Store! Visit the Store Page to purchase or upgrade your existing license for free! Full Shader Source Source-code for all PC & mobile shaders is now included, allowing ShaderLab to build to platforms we don't have access to (consoles) or just plain forgot (DX11). Multiple Shadows…