"back in the day" this was the defacto tutorial everyone shared on polycount for texturing PSG Art Tutorial. It's all about concepting/illustration but those fundamentals apply to the old school, hand painted style.
I would credit that 3D Motive tutorial for teaching me the most about hand painting. It is one thing to read up on or see someones written tutorial, but watching a video of it in motion with narration; for lack of a better way to say it, it just made things click for me. There isn't much to how the textures are made, as…
Just do it a bunch. That's the only way you get good at anything. Color and Light is an awesome book. So is the 3dmotive.com tutorial. The http://wiki.polycount.com/TexturingTutorials#Painting_Stylistic_Textures is awesome too.
^^ agreed. 3D motive tutorial pretty much got me to the point where any models I paint are above average in quality easily, and they only get better with practice (which is fun once you already know what you're doing)
This one? https://www.youtube.com/watch?v=C08MOPV3bwg EDIT: Also check out sketchfab models, some of them are awesome! This druid by skyflakes is great: https://sketchfab.com/show/aXy93NRB6TAmzlSyGzkHSEwZlhb Come to think of it I'm surprised more hand painted tutorials haven't sprung up given the demand for them...
at the moment i dont have the spare cash to spend on the 3dmotive subscription (thats not a copout i literally have 20 euros in my account...student life :D ...) tonight i did a bit of practise with a tutorial from the online magazine "vertex" which was published about a year ago. I think you guys are right in saying that…