I believe the gun is painted, so only where the paint is wearing thin will there be a more "conductor" like appearance. The reflections/spec are cooler than the diffuse/reddish color of the gun metal, though it's hard to tell if it's actually blue or white, I'd try a red diffuse and whiter spec. In the red diff/blue spec…
You still need to better define the material on the handle, it looks too similar too the metal. I'd make the diffuse darker and try playing with the spec and gloss.
@SA_22 Thanks man! @Brandoom: yeah. I agree completely. maybe I'll try an old worn/torn lanyard when i update it ^^ as well as make the colors in the diffuse a bit stronger. Seems like i lost them somewhere along the way.
So I had to revisit some UV stuff after finding some odd seams. Rebaked. And finally got onto texturing. Trying to really nail the material definition before i even get to deep into detailing and texturing. Which is why I'm posting. Any feedback you guys have on how the materials read would be great. Obviously, This is…
That was a great read. I appreciate the link. But it rendered more questions than clarity for me :p . Is it a hard fast rule that conductors Diff/Spec correspond more or less in Hue? Obviously there are exceptions to every rule, But for the most part, is this how it goes? right now i have a red/brownish diff with a…