Just an update on some modeling that was changed for the tail and engine mainly... I just made the engine and prop bigger and redesigned the tail section so that the hull sloped right down to the curve of the engine. Then with the thinner tail and the bigger engine they both complement each other a bit more, or so I hope.
Yeah the prop/engine size has been debated for a while. I think the only reason I had stayed on the smaller scale was because the craft was meant to be lighter so the engine was a bit smaller as well. I think a combination of making the rear hull's edge come directly up to the engine will help. Also scaling the engine and…
The prop seems rather small. Keep in mind that propellers of the period tended to be 6-7' in diameter. The reason for the bent wings on the Corsair was to provide clearance for the propeller without excessively long landing gear. The engine also seems a bit undersized. Landing gear might be a bit tough to add for this…
Been trying to hone my skills (currently using Softimage) to build a good asset to go on the portfolio. I've been inspired to work on this using themes and inspiration from the aircraft of Bioshock: Infinite. I feel like I'm really far from pro, seeing a lot of these other industry grade pieces around here but I figured…