Sadly.. right now you can't scale the group node like that. You have to adjust the width of the pipe and the curve scale using the sliders. Its not smart enough to take on those attributes. I'll put that on the list though and see if I can do anything about that. You can however move the main group node still.
Just an FYI for troubleshooting if the script works or not. It is good to check to outliner to make sure that there isn't any nastiness that could interfere with the pipe script. Particularly, empty group nodes that have the names zBendPipe zmBendPipe or zmCBendPipe. Thanks! Glad we could figure it out.
Great script but i m running into some problems. I'm running it on maya 2013-2.5 in meters and when i scale down the pipe when i go to add another pipe that pipe blows up and isnt the same scale. I have tried scaling the group node but still the same results. Any suggestions?
@Bal Please go ahead and try on 2012 and 2014 at home and tell me if it works or not. If you could please PM me your maya prefs for maya 2011 so that I can confirm its not some setting that is specific to your maya. I have had this happen to me before.. But it went away and I had no way of repro-ing it. @CheeseOnToast You…
Much appreciated!! Glad you find it useful! Just an FYI to anyone interested. There are 2 bugs in the release version that have been discovered. 1. When working in small scales, the custom pipes replaced are super thin. You can get around it for now by just increasing the width to be ginormous, but I am working on a fix…
Oy for some reason I didn't see these posts. I kinda took a week off from pipes! Im back at it and the cave now simultaneously. I am currently working on getting a time frame for a super-secret, ultra-cool version of the script. It may or may not rhyme with "Plea-Dea-Es Dax":). Then GTA V will come out and ... well...…
annnnd BOOOM! Update V1.7 Has Custom meshes. This is also a donation only download since I have a few things left I want to do before I release it. I need to setup the site, setup the new simple free version, add a couple more features, and it should be good to go. So while I work on the finishing touches, contributors can…
I took a look.. apparently when maya updated python in the 2015 version it broke the script on mac. Also, now for some reason maya doesn't make a maya.env file by default anymore. What the hell. Anyhow.. the new version 2.1.3 of zPipeMakerSimple is up.…
really surprised, your poll didn't do better, i think it's worth the around $20. Since it is a lot of work and code i dont have to write, and a great tool.